#NHS70 The NHS highlights its use of digital innovation through MIRA and other solutions. Watch the video here

SALSA

 

AAL-CP-2018-5-46-SALSA

Supporting an Active Lifestyle for Seniors through an innovative App-based system for Fitness and Physiotherapy

 

Duration: 2019- 2022

Project website: www.salsa-project.com

Funding: UEFISCDI and CE 

 

                           

________________________________________________________________________________________________________________________________

Consortium

Austria

  • LIFEtool gemeinnützige GmbH (Coordinator)
  • Netural GmbH
  • Youtoo GmbH

Romania

  • MIRA Rehab SRL

Switzerland

  • terzStiftung

Netherlands

  • Stichting Nationaal Ouderenfonds
  • Roessingh Research and Development

 

                                                                                                            

________________________________________________________________________________________________________________________________

About

Physical activity is known to improve many of the factors associated with ageing and helps older adults to maintain their well-being, functional ability and independence. However, maintaining an active lifestyle or recovering from injury/illness is a challenge, especially for the elderly, motivation is a key factor. SALSA supplies a smart, app-based-solution that optionally includes (body) sensors to support physiotherapy and all aspects of starting and maintaining an active lifestyle for older adults – age 55+ (primary target group) – with or without the supervision of a physiotherapist (secondary target group). Sport clubs, gyms and institutions who want to promote an active lifestyle in their local communities (secondary end-users) and insurance companies (tertiary end-users) were identified as important stakeholders. In order to design the necessary functionalities, the different end-user groups are involved throughout the project. This co-design focuses on usability and user experience, as well as service and business model design. More specifically, primary, secondary and tertiary end-users are involved in four stages: 1) service model design 2) prototype development 3) business model development 4) evaluation of the SALSA solution.

SALSA specifically targets at seniors in terms of design, functionality and content underpinned by gamification elements, which boost motivation and adherence. It offers comprehensive social community and scheduling functions, which increase motivation, connection and community building. The content appeals to users of all fitness levels and ensures personalisation and adaptability. SALSA integrates body sensors that allow an in-depth evaluation of movements for feedback used in video exercises and exergames. It offers special functionalities for therapeutic use that deliver more information about the client’s state, which leads to an increase of quality of treatment.

________________________________________________________________________________________________________________________________

Objectives

The objectives of the project are to develop a solution called SALSA that promotes an active lifestyle and motivates elderly people to be involved in performing their physical recovery therapy consisting of exercises and exergames. The solution also proposes community involvement to help these people and encourage social integration and independent living. The development and evaluation of the solution will be done with the groups of beneficiaries.

The envisioned results of this project would be an integrated platform, proven to support older people to maintain an active and healthy lifestyle, living an independent and integrated social life for longer.

________________________________________________________________________________________________________________________________

Work plan

  • Engage with stakeholders in European countries – 2019 (done)
  • Establish technical requirements – 2019 (done)
  • Design new features for SALSA app – 2019 (done)
  • New motion sensor integration requirement analysis – 2019 (done)
  • Implementation of new app features and exergames - 2020
  • Testing (internal and with stakeholders) – 2020
  • Implement feedback – 2020
  • Integration with SALSA – 2021
  • Testing (internal and with stakeholders) - 2021
  • Implement feedback – 2021
  • Maintenance, updates and technical support during pilot -2021 and 2022

Subscribe to our Newsletter

We'd love to stay in touch and if you're interested to hear about some of our most important news and achievements, please consider subscribing to our periodic newsletter below.